A place to share thoughts and ideas about Dungeons and Dragons
June 27, 2012Posted by on
Updated for 5th edition
|Abyssal||Demons, chaotic evil outsiders||Infernal|
|Celestial||Celestials (angels, devas)||Celestial|
|Common||Humans, halflings, half-elves, half-orcs||Common|
|Deep Speech||Mind flayers, beholders||—|
|Draconic||Kobolds, troglodytes, lizardfolk, dragons, dragonborn||Draconic|
|Goblin||Goblinoids, hobgoblins, bugbears||Dwarvish|
|Sylvan||Fey creatures (dryads, brownies, leprechauns)||Elvish|
|Terran||Xorns and other earth-based creatures||Dwarven|
|Undercommon||Drow, Underdark traders||Elvish|
Animals, Plants, Vermin, and Oozes typically do not have languages.
Constructs, Deathless, Undead, and Elementals are usually created and understand the language of their creator.
Aberrations are just freaky, and may or may not speak any known language.